Post by ruesen on Jan 25, 2010 19:46:55 GMT -8
1) Make a shifter Stat build.
As of right now, we'll have 4 types of stat builds in the game:
The Physical Hitters - High str, low int. Perhaps sub stat builds to this with some with higher vit for tanking, others with higher agility to be speedy, and then the even of the two for overall fighting.
The Magic Hitters - High Int, Low Str. Likely Low vit for most but same variations could apply as above.
The well rounded - Those who are pretty much even in all stats making them a jack of all trades but master of none.
The fuck ups - those who just really messed up their stats and have crazy types of gains. Probably have high vit and agi but abysmal str/int.
We could use a Shifter type stat build. This would require changing skills a bit, but this build could incorporate luk stat. Good for goofs, dancers (they gain luk decently too i found out) and other luk classes. The way it works is the higher the luck, the more likely your status spells will work on the enemy such as sleep, beat/defeat, poison needle (not a skill, but a good equip for the idea), and perhaps increase the free multi hitting physical attacks? Also perhaps could increase potency of buffs on party. If possible, perhaps higher luck can help goofs with getting better actions instead of the negative actions as well. (the ratio would need to be steep on that though)
2) Alchemy idea
Perhaps one or both of the second best personality books can be obtained through alchemy of other books (perhaps the less than desireable personalities). The two personalities I mean are Lucky and Quick, the two personalities that have no negatives in them, but not as godly as Sexy. Just a thought :x
As of right now, we'll have 4 types of stat builds in the game:
The Physical Hitters - High str, low int. Perhaps sub stat builds to this with some with higher vit for tanking, others with higher agility to be speedy, and then the even of the two for overall fighting.
The Magic Hitters - High Int, Low Str. Likely Low vit for most but same variations could apply as above.
The well rounded - Those who are pretty much even in all stats making them a jack of all trades but master of none.
The fuck ups - those who just really messed up their stats and have crazy types of gains. Probably have high vit and agi but abysmal str/int.
We could use a Shifter type stat build. This would require changing skills a bit, but this build could incorporate luk stat. Good for goofs, dancers (they gain luk decently too i found out) and other luk classes. The way it works is the higher the luck, the more likely your status spells will work on the enemy such as sleep, beat/defeat, poison needle (not a skill, but a good equip for the idea), and perhaps increase the free multi hitting physical attacks? Also perhaps could increase potency of buffs on party. If possible, perhaps higher luck can help goofs with getting better actions instead of the negative actions as well. (the ratio would need to be steep on that though)
2) Alchemy idea
Perhaps one or both of the second best personality books can be obtained through alchemy of other books (perhaps the less than desireable personalities). The two personalities I mean are Lucky and Quick, the two personalities that have no negatives in them, but not as godly as Sexy. Just a thought :x